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The Children’s Museum Verona is:



  • Educational – it aims at educating and providing the necessary tools for understanding the surrounding world to better prepare the new generations for living responsibly and peacefully, in a free society, respecting the rights of others and the environment.


  • Accessible – there are no architectural barriers to allow everyone to experience the same emotions. Accessibility develops in full social inclusion: in addition to the architectural structure, the contents and texts present in the internal panels are bilingual (Italian and English) and with easy reading characters (EasyReading).


  • Involving – the role of cultural institutions is to enhance the individual growth of people of all ages: discovery and exploration are vehicles that encourage everyone to use their knowledge and skills for learning about new phenomena and thus be the protagonist in the processes of their own learning.


  • Training – it brings children and adults closer to the topics of science, technology and research, providing useful tools for teachers for integrating their work in the classroom. It offers training opportunities for parents, who can thus share learning experiences with their own children, with the help of the expert staff.


  • Interactive – the Children’s Museum Verona is a Pleiadi project and shares its philosophy of teaching with hands for transmitting knowledge experimentally and interactively. Pleiadi’s method combines logic, experimentation and interaction to lead to a deep understanding, overcoming the possible initial difficulties.


  • Free – a place open to all children between 0 and 12 years old accompanied by at least one adult in which they are free to experiment what is most desired in total safety, free to choose what to do and walking without shoes in the museum’s spaces.


  • Participated – it facilitates interaction between visitors, fostering cooperation between children and adolescents of different ages, sexes and ethnic groups.  Learning about each other leads to respect for one another. Children and parents share their experiences and their knowledge, and thus the museum becomes a training and meeting centre for citizenship.


  • Playful – “playing is serious!” Bruno Munari stated, hence the game has a central role in learning and sharing experiences. The effectiveness of the game has been confirmed mainly in the learning processes. The game simplifies, involves, fosters cooperation, allows failure to be experienced in a protected manner and is addressed to people on an equal basis.


  • Creative – it is a place full of stimuli where you can exercise your creative thinking that lies hidden within any individual and is used unconsciously under challenging situations. Creativity helps to develop the so-called problem-solving skills, in other words, the ability to transform a problematic and challenging experience into a process of constructive personal growth.


  • Beautiful – it is a place where you can acquire skills that nurture in the inner capacity to feel the reality of things and people with whom you relate. The ability to be amazed, to feel wonder and be able to recognize the emotions and feelings that the experience of beauty can stimulate us.